Advanced Dynamic Shading Recipe - [source code]
Advanced Shading Recipe for Annual Simulation with Daysim. This component prepares one shading group You need to add sensor points later in the Daysim result reader. -
shading_state1 Shading State1 The states should start from the most open state to the most closed state. Detailes description is available on Daysim website: http://daysim.ning.com/page/daysim-header-file-keyword-advanced-dynamic-shading
shading_state2 Shading State2 The states should start from the most open state to the most closed state. Detailes description is available on Daysim website: http://daysim.ning.com/page/daysim-header-file-keyword-advanced-dynamic-shading
glareControlRecipe Additional control for glare. Use Daysim glare control recipe to geneate the input
coolingPeriod Optional input for cooling priod. The blinds will be always down during the cooling period. Use Ladybug_Analysis Period component to create an input.
dynamicShadingGroupDynamic shading group