Radiance Trans Material - [source code]
Radiance Trans Material This component is useful to create translucent materials. Many thanks to David Mead for his slides at: http://radiance-online.org/community/workshops/2010-freiburg/PDF/DavidMead.pdf -
Inputs
materialName [Required]
Unique name for this materialRDiffReflectance [Required]
Script variable _RDiffReflectanceGDiffReflectance [Required]
Script variable _GDiffReflectanceBDiffReflectance [Required]
Script variable _BDiffReflectancespecularReflection [Required]
Reflected specularity; Matte = min 0, Uncoated Glass ~ .06, Satin = suggested max 0.07diffuseTransmission [Required]
Diffuse Transmission; Opaque = 0, Transparent = 1specularTransmission [Required]
Specular Transmission; Diffuse = 0, Clear = 1roughness [Default]
Surface roughness; Polished = 0, Low gloss = suggested max 0.02
Outputs
transMaterial
Radiance Material Definition