Radiance Trans Material - [source code]

Radiance Trans Material This component is useful to create translucent materials. Many thanks to David Mead for his slides at: http://radiance-online.org/community/workshops/2010-freiburg/PDF/DavidMead.pdf -

Inputs

  • materialName [Required]
    Unique name for this material
  • RDiffReflectance [Required]
    Script variable _RDiffReflectance
  • GDiffReflectance [Required]
    Script variable _GDiffReflectance
  • BDiffReflectance [Required]
    Script variable _BDiffReflectance
  • specularReflection [Required]
    Reflected specularity; Matte = min 0, Uncoated Glass ~ .06, Satin = suggested max 0.07
  • diffuseTransmission [Required]
    Diffuse Transmission; Opaque = 0, Transparent = 1
  • specularTransmission [Required]
    Specular Transmission; Diffuse = 0, Clear = 1
  • roughness [Default]
    Surface roughness; Polished = 0, Low gloss = suggested max 0.02

Outputs

  • transMaterial
    Radiance Material Definition

Check Hydra Example Files for Radiance Trans Material

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