IES Luminaire Zone - [source code]
This component is to be used for specifying the location of luminaires for electric lighting simulations.
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For external lighting applications the best option would be to use the aimingPoint_ option to specify where all the luminaires should be aimed to.
In case luminaires are being aimed by specifying spin, tilt and orientation angles, the following conventions apply:
- spin : specifies the rotation of a luminaire about its G0 axis.
- tilt: species the rotation of a luminaire around the Y axis.
- orientation: specifies the rotation of a luminaire around the Z axis. The recommended sequence of applying rotations is tilt,orientation and spin. _ The aiming conventions followed in this component are based on the IES LM-63-2002 and were tested against indoor lighting simulations with AGI32 software.
Inputs
ptsList [Required]
List of points/3d coordinates where the luminaires are to be located.spin [Default]
A number represeting the luminaire spin angle in degrees. This can also be a list of spin angles that match the _ptsList.tilt [Default]
A number represeting the luminaire tilt angle in degrees. This can also be a list of tilt angles that match the _ptsList.orientation [Default]
A number represeting the luminaire rotation angle in degrees. This can also be a list of orientation angles that match the _ptsList.aimingPoint [Optional]
A point represeting the location at which the photometric axis of the luminaires should be aimed. This can also be a list of points that match the _ptsList.customLamp [Optional]
A custom lamp definition from the "Honeybee_IES Custom Lamp" component.
Outputs
readMe!
The execution information, as output and error streamsluminaireZone
List of coordinates and rotation angles for luminaires